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                | Тема |  Официалните промени [re: ss_] |  |  | Автор | ss_ (докторче) |  |  | Публикувано | 14.02.04 10:34 |  |  |  | 
        
 - There are no Island Distance penalties.
 - Kingdoms are limited to 20 players.
 - Less action is required to start war.
 - Networth is only shown for provinces over $100,000.
 - Provinces cannot reset themselves before the game starts.
 
 - No elite conversions from battle; no increased elite losses.
 - Player votes for monarch are anonymous.
 - The Dwarf & Warrior military maintenance bonuses will be 15% instead of 25%.
 - Ambush Attack defends at 70% of normal strength instead of 80%.
 - Conquests can now be done on any player within 15% of your size instead of 5%.
 - Relative kingdom size affects gains on attacks to a small extent.
 - The 6/0, 0/6 Specialists bonuses for certain types of attacks are not in effect.
 
 
 - The military system has been changed. The unit strengths, costs, and maintenance are as follows:
 
 
 Unit  Offensive
 Strength Defensive
 Strength Cost Maintenance
 Draftee 1 1 $75 $0
 Defender 2 3 $250 $0.5 / Unit
 Attacker 5 4 $600 $2 / Unit
 Elite * * * $6 / Unit
 
 
 Elite strength & cost are the same as the normal servers.
 
 - Money can now be invested on a daily basis in your land & buildings. Over time, these investments will increase the productivity of the buildings. Long-term constant investments are more effective than one-time large investments. The formulas for these may be adjusted as the round progresses, and we try to optimize this system.
 
 Първи принцип на дзен-алкохолизма: по-добре цироза, отколкото склероза.
 
 
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