The Utopian Age of Wonders contains several changes to Utopia. The changes are as follows:
Players will start with more land & resources
The Exploration pool will be a bit larger
Mercenaries will be more expensive
Prisoners now produce 0.5gc per day and only 50% will leave after each battle
War Science affects both offense and defense
Fanaticism has been weakened
BUILDING CHANGES
Homes: House 30 people and employ no one
Dungeons: House 50 prisoners
Mines: Produce $55 / day
Watchtowers: 2.5% chance of catching enemy thieves
Universities: Will lower science costs by 1.75%; reduce science decay by 5% (100% Max)
Schools: Increase the science maximum by 1.25%
Barracks: Lower attack time by 1.5%
Armouries: 1.5% daily chance of training a specialist into an elite.
RACE CHANGES
Orcs: +15% Combat Losses; -1 Happiness Level
Undead: Normal military maintenance; Out of War -10% Attack Gains; Elite cost of $2750; Homes hold 35 people
Dwarves: +100% Birth Rate; -50% Military Maintnenance
Faeries: No combat losses penalty
Аре обсъждайте. Аз ще се включа по- късно, че анатомията ме зове.
Барабанчик изсвири ми нещо минорно.Редактирано от ss_ на 30.06.03 14:35.